How to complete the first Outbreak main Easter egg in Call of Duty: Black Ops Cold War Zombies
It took a while, merely the chief Easter egg quest is finally bachelor in Call of Duty: Black Ops Common cold War's Outbreak mode. Much like the Easter egg quests yous would find in traditional Telephone call of Duty Zombie maps, this journey volition comprise of some exploration of the map, survival skills, and outfitting yourself with the best gear possible to have on a boss. Here is how to complete the first Outbreak principal Easter egg in Telephone call of Duty: Black Ops Cold War Zombies.
Before you begin the steps
Before you can begin to do any of the steps for the Easter egg, you first need to achieve round three. As you lot work up to that, make certain yous consummate all side quests and find the small-scale objectives on the side (like fishing) to go as many perks and upgraded weapons as possible. Besides, exist certain to endeavor and get some monkey bombs if you get the chance, and everyone on the team should have at least one weapon with the Encephalon Rot ammo modern on. Use whatever Field Upgrade you are most comfortable with, just Ring of Fire and Frenzied Guard are the most useful in the terminal fight if upgraded. Finally, it is as well recommended to have a Death Machine or Chopper Gunner during the final boss fight.
Every bit for your weapon option, we recommend having i shotgun and one medium to long-range gun. This can exist an LMG, tactical rifle, or set on rifle. Yous volition demand the medium to long-range weapon for the concluding boss, so exist certain to upgrade information technology as much as possible, fifty-fifty if you prefer using the shotgun.
Tuning radio amplifiers
When you achieve round 3, there will be a radio box that spawns in the level. In that location is 1 location in every section that the radio will be at, but it will not be marked on your map. If you have subtitles turned on, you will get a notification letting yous know you are close and making it easier to melody the frequencies. It should be noted that in that location is a similar side objective, but this radio is always in the same location and does not advantage yous with a song.
Here are the locations on each map.
- Tall: Steep Grove, next to some large gas tanks
- Duga: SAM Site, on some barrels
- Golova: Lower Farmstead, sitting on some pallets adjacent to an outhouse
- Ruka: One-time Subcontract, inside a tent on a desk
- Sanatorium: Sanatorium Underside, at the anxiety of the statue
When you notice the radio, information technology volition be giving out a static sound that your subtitles will atomic number 82 you on. Interact with it, and a bunch of zombies will spawn. Yous need to kill all enemies in the area and the radio will brainstorm putting out a new static noise. Be certain to pay attention to your subtitles because they will give yous a number you lot need to remember.
Not too far away from this radio will be iii tuners that you need to go to and interact with. Each time y'all press one, it will brainstorm cycling through the various static noises. You need to set all three tuners to the same number every bit the radio. While you are cycling, the tuner may plow on a red light and fix off an alarm where more zombies will spawn. Focus on killing all of them, and you can become dorsum to irresolute the frequencies.
When all three tuners give out the same static racket, get dorsum to the radio and interact with it. A agglomeration of Essence and an item called the Beacon Listening Device will drop out. Pick upwards everything and listen to Samantha, who is now communicating to you lot through the radio.
At present that that is done, complete the main objective in this round and become to the beacon when ready. Interact with it, and you lot volition have a new phone icon that will let y'all communicate with Samantha and then warp to the next round.
Finding a monkey
In round four, you volition be looking for a small-scale monkey toy with an "M" marked next to it. When found, shoot information technology, and an detail called Microfilm Slides will drop for you lot to pick up. There are iv locations where you can discover the monkey toy on each map.
Here are the spots.
Alpine
- Base Suites, on an upstairs porch of ane of the dark blueish houses (behind the door when you come up outside)
- Bathhouse, upstairs of a building nearby the bathhouse on a shelf
- Beginning Help Station, very close to the outside bulwark, by a caged gas tank
- Hillside Cabins, in the living room, on elevation of a shelf in ane of the buildings
Duga
- Base Entrance, on top of the roof of the small building near the bridge incline
- Bunkers, inside the bunker next to the Armor Station, in the corner past the number 0-06 on height of a butt
- Double-decker Depot, in the outside corner of the bricked fence
- Hilly Immigration, on summit of the short construction
Golova
- Church, climb the ladders in the middle of the building and sitting on 1 of the columns
- Horse Ranch, within the horse barn above a stable
- Industrial Park, inside a small room on a shelf (the building next to the exterior barrier with the spring-pad
- Train Loading, climb into the elevated building sitting adjacent to a generator
Ruka
- Cargo Platform, hidden behind some pallets under the track
- Gorge, near the front driver side tire of a broken-down automobile
- Missile Silos, within a small garage on a shelf
- Train Trestle, nigh the end of the track, underneath a platform
Sanatorium
- Assistants, on elevation of a shelf in the corner of a room in the upstairs portion
- Bathhouse, on a rafter inside the middle of the building
- Bridge, Underneath the bridge on a small platform between the bridge columns
- Carved Hills, on a shelf above a bed in a cabin
Taking the slides to a projector
When y'all find the Microfilm Slides, you need to accept them to a specific projector on that map (except Ruka, which does not have 1). Every bit you collaborate with the projector, Samantha will describe the backstory of what is happening. Keep advancing through the slides until she says y'all need to travel to Ruka. Go to the beacon after completing the main objective, and you will automatically be transported to Ruka.
Here are the projector locations.
- Alpine: Lodge, in the peak-right room of the building when looking from the front
- Duga: Admin Offices, in one of the upstairs room (you tin find information technology easily by climbing the ladder to the left of the front entrance and running through the window to the right of the second ladder on the edifice)
- Golova: Upper Town, in the building with the Armor Station
- Sanatorium: Administration, in a meeting room on the lesser floor
Elevator the lockdown
Now that you are back in Ruka, you cannot do any more than principal objectives. You can still practice side content, and you accept some complimentary time to explore and discover more gear if yous need it. Exist sure to make the near of information technology because this next step is the signal of no render. Every moment from hither on forrad will have endlessly spawning zombies, so be ready for a fight. When prepare, go to the Missile Silos and enter the small-scale building with the lift that upwards to this point had no purpose in the map.
At the bottom of the elevator, head out and to the left and you volition be in what we will phone call Missile Surface area D. Have the staircase to the right upwards and head through the nearby hallway to come to a console area.
From the panel room, go into Missile Area A and go downstairs. There is a line of computers here with 1 giving yous the option to "Elevator the Lockdown." Interact with it for a cutscene to play.
Find the three keys
First key
One time out of the cutscene, make your mode back to that console room we were in earlier. Exist careful; since our last time here, tons of bearded Mimics have decided to move in. Nosotros recommend running through the room to become them out of their disguise and leading them outside so you tin can option them off. Another expert way to handle this would be slowly killing them one past one, but y'all will be there for a while, and don't forget yous will have zombies coming in behind you lot.
When the Mimics have been taken intendance of, go back to the console room and look for the hallway leading to what would exist Missile Area C (it is the merely hallway with a airtight door at the cease). In front of the door is a body with an ICBM Launch Key that you tin can take hold of. The moment you interact with it, a blood-red Mimic will spawn. This red Mimic is substantially a super version of the typical Mimic you see, and so work with your teammates to bring it down. When it is expressionless, information technology volition drib the offset key.
Second key
Side by side, make your manner to Missile Expanse B. On the ground floor between two consoles is a ruddy box that looks pretty similar to the boxes you utilise in the Retrieve chief objective of Outbreak. Collaborate with it, and a canister will rise out of information technology.
Now you and your teammates need to go all over Missile Surface area B and shoot Aetherium Crystals. Every time you lot do, an Aetherium Crystal Chunk item will drop. You and your teammates need to pick up xx of these chunks combined and put them in the canister. Yous can but put one in at a fourth dimension, just one person tin sit down in that location and place all of them.
One time the canister is filled, impale all enemies that spawn in. When done, wait a fleck and you should exist able to pick up the canister, which volition alter the Field Upgrade of whoever is holding it. Accept it to the lesser of Missile Area D.
When in Missile Area D, y'all should notice a big Dark Aether jellyfish floating in the bottom portion of the room. Take the staircase next to it and so you are standing level with it on some Dark Aether grass. While staring at the jellyfish, actuate your Field Upgrade and yous will begin floating towards the animate being. Eventually, you lot volition go into the jellyfish and can find the 2d primal. If you practise not see it, simply hold downwardly the interact push button and you will take hold of information technology. Yous will know y'all accept information technology if yous drop the canister inside the jellyfish.
Third key
For the terminal central, go to the lesser of Missile Area A and observe a pocket-size hallway that has a dead terminate. At that place is an Essence Trap like the ones used in Firebase Z here, but it has a banana duct-taped to it.
With the Essence Trap in your inventory, expect for a vent somewhere in Missile Area A that has a ghostly blue glow coming from it. That is a monkey that nosotros need to catch. If you get as well close to the monkey, information technology disappears, so instead, walk upwardly to the vent and throw your Essence Trap most information technology.
Walk away only keep an eye on the trap. When anybody is far plenty away, the monkey volition leap onto the trap to get the banana. Double tap the interact push button, and the monkey will be sucked into the trap. Go to the trap after it is caught to grab the third launch cardinal.
If yous don't become the monkey trapped, don't worry. You lot tin grab the Essence Trap over again and but need to discover a new vent with the bluish glow.
Showtime the launch
Now it is time to begin the missile launch sequence. There is a console you need to interact with in all three missile areas to start the process, but in a detail order. When you lot interact with i, you will hear an audio confirmation if that is the right i or not. When right, you have thirty seconds to activate the launch on both of the other consoles as well. Unfortunately, the order you demand to interact with them in is random every time, so piece of work with your teammates to continuously beginning the launch until it goes through. If you practice it in the wrong order, you demand to survive for a infinitesimal before you tin can endeavour the process once more.
When the launch club is put in correctly, be sure to hit the Pack-a-Dial machine or other areas to make sure you are fully kitted. The next part is the dominate fight, and you will want to be ready. Get to the console room, and you should detect some stairs that lead to a doorway back outside.
Boss fight confronting Legion
When you go exterior, you will detect you lot have a nine-infinitesimal time limit to beat this boss. Don't let that get you in a rush. That is plenty of time; only focus on surviving and taking down the boss.
Legion is essentially a behemothic Tempest that can but be harmed in a detail way. Every bit it is floating effectually, be sure you are moving also because zombies are all the same going to exist spawning and attacking you lot nonstop. Train the zombies and aim all your fire at the sparking area on Legion's chest.
When you have done plenty damage, Legion will drib down on a knee. If you have Monkey Bombs, throw i out to distract the zombies and pop Ring of Fire if one of you has information technology equipped. People in the Ring of Burn down will most likely need an assault rifle, LMG, or Death Machine to output proper harm. If someone has Frenzy Guard upgraded, it will also be beneficial to have them use that to have the attending of the zombies further.
While Legion is stuned, anyone shooting from the Ring of Burn needs to work together to aim at one of the three electric orbs floating around him. Make the orb explode, and a 3rd of Legion's wellness will disappear.
When he comes back into the fight, really focus on building upward your Field Upgrade every bit fast equally possible. If you lot have a Chopper Gunner, they are pretty helpful for shooting into Legion's chest to get him to teleport over again, but the Death Auto gets the task done as well.
Echo the procedure we have outlined here iii times within the nine-minute timer and Legion will go down, meaning you accept completed the first Outbreak Easter egg quest.
Source: https://www.gamepur.com/guides/how-to-complete-the-first-outbreak-main-easter-egg-in-call-of-duty-black-ops-cold-war-zombies
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